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Diablo 3 blade of the tribes
Diablo 3 blade of the tribes










diablo 3 blade of the tribes

I tend to find I have more issues when I am leaping and there are no enemies. If you are leaping on top of enemies then leap should also provide 15 fury per leap. If no: Cast Warcry / Threatening Shout to top up rage then Seismic Slam to reset. Probably with 1 - 3 seconds of running around due to not enough cooldown reduction yet. My rotation is typically:- Leap, Leap, Leap -> (Am I full of rage) It activates skills automatically when off cooldown - only thing that comes to mind but this is not a build I have ever used it on. Anything to do with the numlock trick? I used to use it on my DH for keeping Vengeance up permanently. I certainly don't remember anything like that happening to me. Eventually you should get to a point where Animostiy isn't helping in which case you can replace it.ĭid you already complete the season journey for the pet then? If so, I'm hoping you figured the above out! I tend to take Animosity just to try and maximise fury gain as well as utilising the templar follower. You might find that there will be a few seconds where your leap is not yet off cooldown usually when you haven't maxed out your fury before dumping it and also when you don't have quite a lot of cooldown on gear / gems.

diablo 3 blade of the tribes

Dumping all your fury should (almost) reset your ability cooldown on leap so you can jump again and start the chain off again. Between the two you should be full of fury which you then dump either via Boulder Toss (Ancient Spear) or using Seismic Slam - Rumble.

diablo 3 blade of the tribes

Plus leap itself also generates fury as long as you land on an enemy. With the Lut socks allowing you to leap 3 times and each time you also trigger an earthquake you should get 30 fury per jump. You use the Earthen Might Passive as that will give you 30 Fury whenever an earthquake or Avalanche is triggered.












Diablo 3 blade of the tribes